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GALLERY

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3D - CATS

My final project at university, I made a graphic demo for a game. It includes sketches, concept art, modelling character and environment, texture unwrapping and painting, character rigging and animation.

Main softwares used: Blender, Unity

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3D - FOLIAGE

3d foliage cotribution for an ongoing project, tested in Unreal.

Main softwares used: Autodesk 3ds Max, Unreal Engine

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3D - INTERIOR

Low poly interior, made for a level to be playable in Unreal Engine.

Main softwares used: 3ds Max, Unreal Engine

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3D - TWISTED COURTYARD

Map made in collaboration for the game Team Fortress 2. My part was the texturing, lighting and skybox setup.

Main softwares used: Source SDK - Hammer Editor

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PHOTOGRAPHY

My main themes are the urban, nature, abstract and minimal. I like colours and lights, hard contrasts and shadows.

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ILLUSTRATION

Drawings, illustrations, digital paintings and studies.

Main softwares used: Adobe Photoshop, Paint Tool Sai

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WEB AND LOGO DESIGN

Works I made targeting web and product designs.

Main softwares used: Adobe Photoshop, Illustrator, Dreamweaver

Gallery: Services

© PETRONELLA TIZEDES 2017   •   BUDAPEST, HUNGARY   •   TNELLY90@GMAIL.COM

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